Fender Ketchup is a mission in Grand Theft Auto: San Andreas given to protagonist Carl Johnson by the Mountain Cloud Boys Triad boss Wu Zi Mu from his office at The Four Dragons Casino, a casino located along The Strip in Las Venturas, San Andreas. Carl pays a visit to Woozie, after inviting him to this new place. Woozie explains to him the problems he's having about the casino business
Paramedic (GTA San Andreas) You will start with level 1 and you have to go to level 12. Your goal is to bring wounded people to the hospital. They wait for you along the street and are marked with blue arrows, also indicated on your radar. When you park next to them with the ambulance they will get in on their own.
Badlands is a mission in Grand Theft Auto: San Andreas given to protagonist Carl Johnson by C.R.A.S.H. officers Frank Tenpenny, Eddie Pulaski and Jimmy Hernandez from a trailer in Angel Pine, Whetstone, San Andreas. After the gunfight beneath the Mulholland Intersection that resulted in Sweet being injured and taken into police custody; Carl is kidnapped and taken outside of Los Santos to
ADVERTISEMENT. Riot is the neo-ultimate central storyline mission in Grand Theft Auto: San Andreas, accessed and performed independently by protagonist Carl "CJ" Johnson from celebrity rapper Madd Dogg's Crib, located in the Mulholland district of Los Santos, San Andreas . Mission. Corrupt C.R.A.S.H. officer Frank Tenpenny, along with his

Made in Heaven is a mission in Grand Theft Auto: San Andreas given to protagonist Carl Johnson by Catalina from her hideout in Fern Ridge, Red County, San Andreas. It is unlocked by completing three of the four robbery missions given by Catalina. Catalina is in a bad mood and wants CJ to know that she doesn't love him anymore and wants to be just partners. This cutscene unlocks the final

In Grand Theft Auto: San Andreas, there are 37 save points (the most in any Grand Theft Auto game) that Carl Johnson can acquire. These are divided into story save points, which are granted to Carl as he progresses through the storyline, and safe houses, which are save points with added amenities that Carl may purchase after unlocking them by completing certain missions. All safe houses are 8b6pnGW. 180 324 348 70 276 36 51 359 453

gta san andreas wiki missions